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Lua table insert and remove
Lua table insert and remove











lua table insert and remove

What this means is that require will only look in the path "." when searching for scripts. These are some of the benefits of writing Functional Programming code.Īfter some conversations with the creator of LuaJ, we determined that the problem came from a change that was made starting in version 3.0-alpha1 where lua's package.path was being ignored when loading a script via require. You are writing less code which does mean less potential mistakes.So less potential misunderstandings between you and the compiler :) You are not writing what the CPU should do, instead you are describing how the results should be. If circles was mutable then other threads could change it while you are looping it with very scary side effects. Since circles is a constant, you don't have problems related to multithreading programming.Why this approach is better than mutating the array in a FOR LOOP Entries are always added to the end of the array (using table.insert). I have an array of timestamped entries in a Lua array table. Given a Lua array (table with keys that are sequential integers starting at 1), what's the best way to iterate through this array and delete some of the entries as they are seen? Real World Example In case you didn't notice, the line I added the IsLoadingPhase function is inside a public method as you can see in the screenshot below.This question is similar to How can I safely iterate a lua table while keys are being removed but distinctly different.

lua table insert and remove

Usually, 2 (two) underscores before a function name indicates that it's a private function, thus the reason I created a new one with the same name without the underscores.īut sure, you can also just change the _DirectEnterMode_IsSet to public if you like.Īgain, the seccond thing that you citated comes down to personal preference and there isn't any correction to do in the tutorial. I did this in order to support the private function already used in various files of the source.īasicly what I did was nothing less than,īool _DirectEnterMode_IsSet() // -> I do understand what you're mentioning but the only thing I did was create a public function to return the value of a private function within the class. Thanks for testing the solution I provided but what you citated about my tutorial comes down to personal preference, with all respect.













Lua table insert and remove